Random param gains on lv up
This script simply randomizes actors parameter gains on level up.
use notetags to set an actor’s/class’s individual parameter gains.
use script calls to change them during gameplay.
set the default gains in the customisation.
You can also set enemies to have random params(params change each encounter).
plug and play ^_^
if anyone doesnt know what a “param” is… “shakes head in disapproval”