Crit Damage

This script simply allows for crit rate damage modification via states / equipment

 it also allows for each actor / enemy to  have unique critical damage rates.

2 responses

  1. Your notetag doesn’t seem to work. (I was testing this in a clean project)
    The default set in the script works, but I can’t get the notetag to make any different when putting it on actors or weapons.

    February 13, 2013 at 22:13

  2. thats strange… it worked fine when i last tested it, i lost all of my scripts the other day and wasnt really gonna support some of them, this one included, but i will update it for a bugfix ,il have a look at it 🙂

    February 14, 2013 at 14:36

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