Progress

So i still havent released a new pokemon ace demo yet, there are a few reasons for this.

1 – Im currently adding graphics to almost every menu. making them look pretty.

2 – I want to have enemy trainers properly set up before i do the next demo.

So i will probably not release a demo till late on in the month, if not next month.

I will however say its going pretty well, i have the complete pc system set up, just making it pretty. obviously once all boxes have at least 1 pokemon inside , the game will auto-create a new box.

I have all variables needed setup, things like happiness, weight ect are all already implimented, its just a case of accessing them.

I have also been hard at work with the battle mechanics of pokemon, things like attack speed, priority, damage, types, buff level. (and more) are all set up.

So when i do release a new demo it will be pretty decent, with a good few pokemon to catch and a few trainers to fight . as well as fully functioning menu screens for player bag, pokemon team, trainer status, pc system

BUT, i want / need some opinions,

1- Should i allow for box customisation, ie. name / background ?

2- Should i allow more than 36 pokemon per box ?

Any other thoughts and opinions are always welcome 😀

4 thoughts on “Progress

  1. Dekita-RPG says:

    I Will definetly allow for background customization, and the limit will be 36, as i simply filled up all the box space with graphics of pokemon 😀

    Im unsure yet of whether to allow for box renaming, i mean its not really a “game-breaking” feature imo. but i guess i was already gonna re-write the re-name scene , to allow for renaming of captured pokemon and the like. so i guess i may as well 😛

    I will post some screenshots soonish 🙂

  2. SimplestChaos says:

    Your pokemon stuff looks really cool. If I were making a pokemon game I’d probably use your stuff. XD But I am not.
    I wish you the best of luck in your pokemon adventures~

  3. Dekita-RPG says:

    lol , thanks.
    However ALMOST ALL of the cripts i have released so far can be used for normal games too. like animated map names. and unique exp growth scripts 😀

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