$D13x – Character Lanterns

# ☆ Introduction
# This script allows for all characters to have a lantern graphic ‘attached’
# to their sprite. You can easily show/hide the lantern image using simple
# script calls.
# Remember to copy the Graphics/$D13x/Lights folder/images into your project.
Script Link
Graphics Link
IconFlashLanternPops Demo Link

Lantern Being Shown For Actor


2 responses

  1. Your lighting script is pretty great, and I saw an image where your system is working in tangent with Khas’s, but they don’t seem compatible when I use them. Are they meant to be or is that not going to be the case? Just curious~

    March 14, 2014 at 05:10

  2. The light script isnt compatible with Khas’ Script (i dont think, never tried) but the character lanterns script should function 100%.
    All you have to do is use the call $game_player.alt_lantern or $game_Events[Id].alt_lantern to turn an events lantern image /on/off.

    March 14, 2014 at 09:39

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