$D13x Equip Scene

#===============================================================================
# ☆ Introduction
#——————————————————————————-
# Equip Scene For $D13x Engine…
# This only requires my core script.
#
Script Link

 

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2 responses

  1. Yin

    Is there any way to equip by slot id rather than etype_id? I’m using tsukihime’s core equip and it is causing an error here on this line:
    @temp_actor.force_change_equip(@item.etype_id, @item)
    Can it go by the index of the slot window instead? I think that takes the index of the @equips variable, but I don’t know how to get it to work, it keeps saying the @slot_window does not exist. I mainly want to use the updated status window, but this future_stat method is driving me crazy.

    June 30, 2014 at 23:43

  2. Yin

    When I say status window, I mean the equipment status window (The one on the right.), not the character’s status window.

    June 30, 2014 at 23:45

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