#===============================================================================
# ☆ Introduction
#——————————————————————————-
# Equip Scene For $D13x Engine…
# This only requires my core script.
#
Script Link



#===============================================================================
# ☆ Introduction
#——————————————————————————-
# Equip Scene For $D13x Engine…
# This only requires my core script.
#
Script Link



Is there any way to equip by slot id rather than etype_id? I’m using tsukihime’s core equip and it is causing an error here on this line:
@temp_actor.force_change_equip(@item.etype_id, @item)
Can it go by the index of the slot window instead? I think that takes the index of the @equips variable, but I don’t know how to get it to work, it keeps saying the @slot_window does not exist. I mainly want to use the updated status window, but this future_stat method is driving me crazy.
When I say status window, I mean the equipment status window (The one on the right.), not the character’s status window.