# ☆ Introduction
# This script allows the creation of advanced equipment. what i mean by this is..
# You can set up each equip to have various teirs, a teir is basically a grade
# teir 0 is ALWAYS default ( whatever the item does in the database )
# teir 1, 2, 3 & higher are all defined by you, the user..
# you can define as many different teirs as you want, remember to add
# a chance for that teir to be gained, or it will never be gained..
# (unless you use script call to gain X teir item)
# each weapons teir can have different features than the default item
# features in this case are things like..
# features (the ones in the database eg, x-param rates)
# equipment type id
# weapon type id
# armor type id
3 thoughts on “$D13x Randomised Equipment”
do you have to make an additional thing to add another item or weapon. Cause as it sits you add say a sword to the game or axe or whatever it errors to this script.
As long as you setup the item within the customization section then it should not cause any errors.
What does the error you are getting say?
I keep getting this error whenever I add a weapon to my inventory a second time. So the first time it works but if I go again this happens
mod::ID[id][:teir_chances].each do |tcs|