Highly Customizable Online Highscore System

Ever wished your game could have an awesome online high-score leader board? Perhaps you want to hold a record of who can complete your game the fastest, or maybe for the highest damage dealt to each boss within the game?

This system allows exactly that and not only does it allow one high-score list, it allows as many as you wish to create… You are able to easily utilize a number of database types including CSV (Microsoft Excel Comma Separated Values file) and SQL (Structured Query Language) databases with minimum effort.

Along with the expected RPG Maker VX Ace scripts, there is also a number of scripts for server side processing (PHP code) and numerous example high-score lists (both CSV and SQL example databases included). The aforementioned high-score lists have been fully coded into the project demo (also included) to allow you to easily understand how to setup the system within your own project.

More Information at dekyde.com



Hey there…

So, I have finally begun to move things over to www.dekyde.com. The plan is to begin releasing larger systems, a little less frequently. Some of these systems will also be pay to get ~ such as the awesome system shown below…

NOTE: The above system is not quite releaased yet, but will be very very soon… 😉

Basic HTTP

As suggested by the title, I decided to release a VERY basic HTTP system. This system is able to perform both GET and POST request; however, you are fairly limited in the additional options that can be sent with the request.  Furthermore, there is absolutely 0 additional scripts. this is HTTP is its most basic form. NOTE: When testing the demo, use ‘playtest’ and ensure the console it opened. Link To Demo

A Random Mix

Decided to do a random mix of Melbourne bounce tracks and some hard dance / house tracks.  Feel free to hate. 🙂

Random Scripting video

Here is a random video I made of me scripting a random hud.  If you follow the video to youtube directly you will find a link to a demo you can download to obtain the script :p

%Q, %q, %W, %w, %x, %r, %s

I stumbled across this and found it rather informative. Obviously I knew of some of these, such as %Q, but certainly never knew of the differences between them all. And the fact that you can use any non alphanumeric chars for the parenthesis is ‘pleasurable’ ^_^

Simple Ruby on Rails

%Q | %q | %W | %w | %x | %r | %s


This is an alternative for double-quoted strings, when you have more quote characters in a string.Instead of putting backslashes in front of them, you can easily write:
>> %Q(Joe said: "Frank said: "#{what_frank_said}"")
=> "Joe said: "Frank said: "Hello!"""

The parenthesis “()” can be replaced with any other non-alphanumeric characters and non-printing characters (pairs), so the following commands are equivalent:
>> %Q!Joe said: "Frank said: "#{what_frank_said}""!
>> %Q[Joe said: "Frank said: "#{what_frank_said}""]
>> %Q+Joe said: "Frank said: "#{what_frank_said}""+

You can use also:
>> %/Joe said: "Frank said: "#{what_frank_said}""/
=> "Joe said: "Frank said: "Hello!"""


Used for single-quoted strings.The syntax is similar to %Q, but single-quoted strings are not subject to expression substitution or escape sequences.
>> %q(Joe said: 'Frank said: '#{what_frank_said} ' ')
=> "Joe said: 'Frank said: '#{what_frank_said} '…

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Kickstarter for Mini-Game Pack(s)

Yesss! This is an idea I have been bouncing around for a little while now.

To get all the info and voice your thoughts, head over to ; http://forums.rpgmakerweb.com/index.php?/topic/30433-kickstarter-for-mini-game-pack-lets-discuss/