$D13x – Pokemon Style Menu

# ☆ Introduction
# This script creates a new menu scene – Scene_PokeMenu.
# You can allow this new scene to overwrite the default menu scene.
# This script was designed for a 1 actor party. It could be used with more;
# however, it does not show a status page within the menu scene.  If you call
# a scene that can display various actors – such as scene status, it will
# always call actor 1’s infomation.
# Additionally, you can use this script to easily add new commands for custom
# scenes you may be using.

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