$D13x – Pokemon Style Menu

#===============================================================================
# ☆ Introduction
#——————————————————————————-
# This script creates a new menu scene – Scene_PokeMenu.
# You can allow this new scene to overwrite the default menu scene.
#
# This script was designed for a 1 actor party. It could be used with more;
# however, it does not show a status page within the menu scene.  If you call
# a scene that can display various actors – such as scene status, it will
# always call actor 1’s infomation.
#
# Additionally, you can use this script to easily add new commands for custom
# scenes you may be using.
#
LINK

Showing Menu

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One response

  1. I am seeing an error it is something like Line87 Name error Occurred unintialized costant Pokemon::Menu::Text_Colour

    July 5, 2016 at 12:56

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